//toutes ces variables deviennent publiques
var message 
var tenSpaces = "          "
var padLength = 15
var blankString = " "
for (var i = 0; i < padLength; i++)
	blankString += tenSpaces
var scrollSpeed = 100
var scrollDelay = 500
var scrollRepeatDelay = 1000
var scrollRepeat = 200
var offset
var theTimer = null

function f1(a)
	{
    message=a
    offset =blankString.length 
    theTimer = window.setTimeout("scrollMessage()", scrollDelay)
	}

function scrollMessage()
	{
    if ((offset > 0) && (offset <= blankString.length))
		{
        window.status = blankString.substring(0, offset) + message
        offset--
        theTimer = window.setTimeout("scrollMessage()", scrollSpeed)
		}
    else if (offset <= 0)
		{
        if (-offset < message.length)
			{
            window.status = message.substring(-offset, message.length)
            offset--
            theTimer = window.setTimeout("scrollMessage()", scrollSpeed)
			}
        else
			{
            window.status = ""
            if (scrollRepeat)
				{
                offset = blankString.length
                theTimer = window.setTimeout("scrollMessage()", scrollRepeatDelay)
                if (scrollRepeat > 0)
                    scrollRepeat--
				}
			}
		}
}
